Hades writer Greg Kasavin on how he made video game deaths drive a feel-good story

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Supergiant Games

“Now let’s all go around the table and say what we’re thankful for, boy.”

Some video games treat death like Halloween — a spooky threat that shrieks “boo!” around every shadowy passageway.

Others treat death like Christmas: kill a boss, get showered in presents.

But Hades — the critically acclaimed action game where Zagreus, the son of the Greek god of the underworld, tries to run away from home — is maybe the only game that treats death like Thanksgiving. All death means is you

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