Do you remember the joyful satisfaction you felt when you really started to understand Slay the Spire?
This isn’t a totally rhetorical question. If you’re reading this piece about Slay the Spire 2—published roughly a week into what promises to be a lengthy Early Access period—I have to assume you’ve put in dozens, if not hundreds (or thousands?) of hours with the original Slay the Spire. At this point, the game probably feels less like a game and more like a comfortable old pair of sneakers. You probably have a favorite character, a preferred set of card synergies to focus on building for that character, and a set of
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